Change Log:
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r5
• Fixed more stupid errors. Should work fine now. Sorry.
r.4.5
• Fixed the stupid errors in my code %26gt;.%26lt;
r4:
• Party frames now included within the layout!
• Bug or two squashed.
r3:
• Updated for oUF v1.3!
• Castbar revamp! New borders, target castbar moved and made more noticeable.
Coloring and code changed.
• Health values on tot/pet/focus implemented (unfinished %26gt;.%26lt;)
• Some bugs squashed, others not so much. Still working on them.
• Other things i've forgotten %26gt;.%26lt;
r2:
• Healthbar on player frame implemented.
• Health text gradiant colouring implemented.
• Very simple config introduced at top of lua file.
• r2 link is now up.
Description:
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This is a layout for oUF by haste, and will not run without it enabled. Works with versions 1.2 onwards.
oUF_squared is designed to be elegant and be reasonably functional. It contains:
3D portraits
• Player frame
• Target frame
• Target of target and focus frames
• Pet frame
• Castbar support
If you want party/raid frames, check out oUF_obbleGrid, which is found within my UI. These are designed specifically for this layout.
I will be adding features soon which will include a simple config at the top and easier perameters for moving the frames about. :)
Please use bug reports/feedback buttons above :-)